Wanderfool TTRPG

c1ep5 - Unwelcomed Guest pt.2

wanderfool Season 1 Episode 5

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0:00 | 1:01:51

Our heroes trek into a lying jungle to find Shaman Yer in order to save the little girl known as Tasi. What secrets will they uncover at the end of the jungle? Will they make it in time back to Feng Village? When you are presented with two paths, how does one know which is the right one...?


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Disclaimer: We are new players and gamemasters, there will be a lot of mechanical mistakes. This is a work of fiction and an improvised game of storytelling with many inspirations being taken from our own cultures and our favorite stories. The world, characters, and events are created collaboratively and may include house rules and creative liberties. Viewer discretion is advised, as the game may explore complex themes. Player choices do not reflect their personal beliefs. This is for entertainment—so sit back, relax, and enjoy the adventure!

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SPEAKER_05

This is Jackie. My name is Jorah. I'm curious. My name is Kent.

SPEAKER_02

And this is wonderful. Okay, we're back from our break. So you guys left off with going outside and following after Elditchia. As you guys reach outside, um, he he looks at the three of you and looks at each one of you one by one. Follow the old Norf trail into the jungle. When you reach the ancient Banyan tree where the path splits, don't take the yellow road.

SPEAKER_00

Stay focused on your purpose and do not trust everything you see. Do you understand?

SPEAKER_04

Yes. Is there something in particular we should be on the lookout for?

SPEAKER_00

It's an old story.

SPEAKER_02

The yellow road leads to the witch of the forest.

SPEAKER_04

Thanks for letting us know.

SPEAKER_02

Just be careful out there. I wish I could send one of our villagers to help you, but as you can see, everyone here also needs to be taken care of.

SPEAKER_04

We'll be back soon, hopefully, to help out Tasi.

SPEAKER_02

He goes and kinda just puts his head down and before he goes back into his house, we're all counting on you. And thank you again. And he just goes in.

SPEAKER_04

You guys ready to head out? Or do you guys wanna I'm good?

SPEAKER_07

Uh yeah, just uh just let me check up on my dog before we leave. See if he's uh feeling better.

SPEAKER_02

You go back inside into the house and your dog is um he's being like right next to you. He seems to be stabilized, not in grave danger or anything. He seems to be okay. He's just not in a condition to be like walking around or up and eating and stuff like that.

SPEAKER_07

Okay. Alright. Looks like we're gonna have to make this uh little trip without him. Should uh should I take the lead again, or do one of you want to try your hand at it?

SPEAKER_04

I think you got it.

SPEAKER_05

Yeah. It is. You are familiar with the region.

SPEAKER_07

And uh I will take the lead.

SPEAKER_02

Okay, as you start heading out following the direction of the udder, and you kind of like get halfway before the entrance of the the uh the jungle. Someone's running like right after you guys. Hold up, wait, wait! And you all turn around and it's chi. And he runs up to you, he's like panting, hands on his knees. He looks to Shusui and he hands you um a bag. It's sewn with like a whole bunch of like different fabrics and stuff. This is everything we could gather. It's not much, but it's from everyone. From Feng. He swallows, tossy's all I have. I can't leave her aside, but but you You're stronger than you look.

SPEAKER_00

All of you. Bring it back. The potus, the the cure, whatever it is, just bring her back, please.

SPEAKER_07

We will. Don't don't worry, Elder.

SPEAKER_02

So this is Chi, not Chia. This is the mistake. Wait. Yeah, this is the very pot chop owner. So he gives you the bag and he just kind of starts walking back.

SPEAKER_07

Uh I just take a look at what's inside of the bag.

SPEAKER_02

Okay. So make sure you write this down, cause it's quite a bit of stuff.

SPEAKER_07

Oh man.

SPEAKER_02

Okay. Um, you get inside the bag you get uh two potions of healing. You get a scroll of calm emotions, you get uh explorer's pack, so just like the like what you guys have already, like a bedrow, like some rations, some torches, uh a rope, and you get a few incense stick.

SPEAKER_05

Sorry, Jackie, was it uh you said a scroll of calm emotions?

SPEAKER_02

Calm emotions, yeah.

SPEAKER_05

Okay.

SPEAKER_02

So you guys can all have this together. Um either one of you guys or all you guys can keep track of it. Uh-huh. So only one person has it on the person though, unless you split it up. Gotcha. So right now Shusui has it.

SPEAKER_04

I see. Sounds good.

SPEAKER_02

And with that, you guys head towards or what are you doing?

SPEAKER_07

I go uh here, uh, I think Black Sky should have one of the potions, and then I should have the other potion. Uh Wagnu, do you actually have a healing spell? I think you're okay.

SPEAKER_04

I don't know. What are you talking about? What healing spell? No, I'm just kidding. No, yeah, that makes sense.

SPEAKER_07

Okay, and then uh I don't know who watched the scroll of calm emotions.

SPEAKER_04

Um, can I actually know what that does exactly?

SPEAKER_02

Yeah, so it's a it's just a scroll um that has the spell calm emotions. So if you're when you use the scroll, so anyone can use a spell, but if you're a mage and you have like your own DC um your d your own saving DC whatever for your spell, you can use that instead of the squirrels. So the scroll has its own like hard savings uh DC. So for this for this particular squirrel, it's a DC 13. So if you use uh if you use the the squirrel right, then whoever you're using it on has to roll and get to see if they succeed or not, pretty much. It has to be a 13 to succeed, or below that they fail. So on a fail, they they become calm.

SPEAKER_04

I see. Cool. Yeah, I'll I'll hold on to that. If you guys are cool with that.

SPEAKER_05

Yeah, you can hold on to that. I I can already cast that.

SPEAKER_04

Actually, so cool, cool. Alright, cool, that sounds good.

SPEAKER_07

And I will

Into the Jungle

SPEAKER_07

uh continue leading the way.

SPEAKER_02

Okay. Um you guys approach the jungle. As you guys get near, you see like tall trees with like tingle roots. You can't really see like into the jungle the jungle. It gets darker as you you try to look through it. There's like a oppressive humidity, and then a chill kinda runs down your your spine. What's the uh the marching order here? Because I know Shusui's first, but I'm are you guys cool?

SPEAKER_04

I'm in the middle? Yeah. Kind of like that.

SPEAKER_05

I think it I think you've it's always been like that. She's sway in the front, you in the middle, me in the back.

SPEAKER_04

Yeah, I like that.

SPEAKER_02

Okay, so how we're doing this is the travel or the the way we're doing this, right? It's it's on it's all on like a matter of time. So the longer you take to find the shaman, then that's how it'll impact whether Tos like the outcome of Tasi. Okay. Okay. So on like successful roles and stuff, you you make you make it there or you find your way around faster, you fail, it just takes you longer. You still get there, it just takes you longer, and that'll affect the outcome eventually.

SPEAKER_04

I see. Okay.

SPEAKER_02

So Shusui, you're leading. Go ahead and give me the first um survival check. Survival.

SPEAKER_07

Uh not 20. Alright, get them out of combat. I'll take it.

SPEAKER_02

Any modifiers?

SPEAKER_07

Uh plus four, so 24.

SPEAKER_02

Uh yeah, you start going through and it's like in your nature almost. This is your land. This is where you're from. You know of the stories that your parents told you or whether you even if you've ever been here, but you know about it. And with that you're able to lead your your comrades safely through. And you come upon uh you find yourself up coming upon a a banyan tree, and there you see uh what seems to be uh like an old woman just kinda leaning against a tree.

SPEAKER_04

An old woman leaning against a tree, huh?

SPEAKER_02

She uh she sees you guys approaching. She turns around. Oh wonders. Aren't you guys out here early? Perhaps I can help you find your way.

SPEAKER_04

You know which way we're heading?

SPEAKER_02

Where are you heading? I can help you. So what you see is uh just like an elderly woman. She seems harmless.

SPEAKER_04

Do you guys think we should tell her the truth? I go uh We should ask about the old witch. Yeah, I'm sus.

SPEAKER_07

Yeah, I go uh Don't give her any details. Try to keep it vague. Ida. This is a little too suspicious. And remember, do not follow the yellow road.

SPEAKER_05

As soon as she says that, I I look over now, yellow. How can I find the old witch?

SPEAKER_02

The old witch. Oh yes, you must be careful. There is an old witch here. What why but why are you looking for the old witch you don't want to look for the old witch? The old witch is dangerous, son.

SPEAKER_05

How does she look like?

SPEAKER_02

They say her face is all rotten. They should say that her back is so hunched over that she can't even stand up straight.

SPEAKER_05

Interesting.

SPEAKER_02

What are you doing here in this jungle anyway? If you're looking for a way out, I suggest you code go back the way you came.

SPEAKER_04

Alright, a friend of ours needs help, and we were told that the witch could help us, so do you know which direction? Could you point us towards the direction of the witch?

SPEAKER_02

If is that what you really want? I can show you the way if that's where you're wanting to go. But I can't promise that it'll be safe for you.

SPEAKER_05

Alright, I am gonna use uh I'm gonna detect thoughts and use read thoughts on the old grandma.

SPEAKER_02

Right as you what what's your cue?

SPEAKER_04

Oh yeah.

SPEAKER_05

Uh same thing. Interesting.

SPEAKER_02

Okay. Interesting.

SPEAKER_04

Interesting. I like that.

SPEAKER_02

Right as you say that and you attempt to read her mind instead of you hear it in your head. Uh uh-uh.

SPEAKER_05

Hmm. I just look at her and smirk. I just scoot over to Wagnu and Shisui. Yeah, she definitely knows that I was trying to get into her head.

SPEAKER_07

Yeah, but that doesn't answer the question if she's the shaman or the witch. Both of them should be able to use magic.

SPEAKER_05

Well, I don't I think we should have her we put that to the test.

SPEAKER_07

How do you plan to do that without offending her if she's the shaman?

SPEAKER_05

I think we should just chuck fireballs at her, Wagnu.

SPEAKER_04

As much as I love chugging fireballs.

SPEAKER_02

Yeah, as much as I love doing that. I'm old, but I'm not I'm not deaf yet.

SPEAKER_04

Right, okay. This this is what I'm thinking. The elder told us not to take the yellow road, so let's just ask her to point us in direction. If she points us in the direction of the yellow road, we'll know.

SPEAKER_07

I mean, she just heard our conversation. I don't know if this works.

SPEAKER_04

Why don't you just I'll I'll yell look over there. Why don't you just tell us uh the direction of the witch and uh we'll we'll take it from there.

SPEAKER_02

She just points to her left side. If that's where you want to go, then it's that way. But don't say I didn't warn you.

SPEAKER_04

We will not.

SPEAKER_02

Thank you.

SPEAKER_07

Uh I call out her. I go, uh who exactly are you? And uh what are you doing out here if it's so dangerous?

SPEAKER_00

I'm just an old lady without a home, young child.

SPEAKER_07

Uh can I do an insight check on that?

SPEAKER_00

Yeah, go ahead, roll.

SPEAKER_07

Cause this is sus as hell. Thanks. Let's see. Oh no, I am uh I'm gonna use inspiration on that and re-roll that. That was let's go. Roll the two, that was terrible nine. Oh man.

SPEAKER_02

She just seems like a like a harmless, you know, like a grandma. She just seems like she's just kinda hanging out.

SPEAKER_07

Yeah, but uh I just whispers to the other two. Yeah, I I can't tell. She's really sus like I don't know.

SPEAKER_04

I agree. Uh can I look at the road that she pointed at? Because you pointed at the left road of the right. I'll just look at it, see if I notice anything, if it's yellow, anything like that.

SPEAKER_02

Go ahead and give me uh a perception check.

SPEAKER_04

Got seventeen total.

SPEAKER_02

This road doesn't seem to uh look like any different from anything every anything anywhere else. But you do see that there's uh well for 17, you do see that there's like another another way on the other side. But it doesn't seem to be out of like the ordinary. They both look the same.

SPEAKER_04

Okay. What do you guys think? Do you guys think we trust her and take that path? Or take since she pointed out the witch's path, do you guys think we should take the other path?

SPEAKER_02

I mean she she just kinda like sits on the like sits on the ground near the uh the tree. I can help if you want. I told you. Just tell me what you're looking for.

SPEAKER_07

I wish for Twalk. I wish for Twalk and I go, Maybe cast detect magic. Something's a little too fishy here. There might be a delusion or something. I don't know.

SPEAKER_04

Alright, I gotta I gotta get a little closer to her.

SPEAKER_07

It's like 30 feet, right?

SPEAKER_04

Do we mop up on her? Yeah. How far is she from us? Is she?

SPEAKER_02

I mean we're talking, I can't imagine she's that far. Yeah. Ten feet. She's not that far.

SPEAKER_04

Okay. I'm down. I'll use it my detect magic. The one that tak takes the slot.

SPEAKER_02

Okay. How noticeable is this?

SPEAKER_04

Um visual S. Okay, so that is S again? I forget.

SPEAKER_02

Somatic because you have to say it with like a word.

SPEAKER_07

Yeah, so vocal and somatic, so sound and hand gestures.

SPEAKER_04

I guess it won't be too noticeable. I'll just say let me see. Hmm. And then I'll cast it. With let me see.

SPEAKER_02

You cast detect magic, and all of a sudden you feel like magic from every area. Um you feel an intense pressure of magical aura that emanates from from Black Sky. Like tucked away away in its um in his robes. Uh, you feel an intense it'll it's intense at first, and it kind of just like gets very subtle. That comes from From Susui in his in his bag or wherever he's keeping his eyes his items, and then you feel like an magical aura that emanates from the grandma in front of you. It seems that you three have time. Why don't you sit for a bit and tell me a story? A story you kind of story.

SPEAKER_04

You the little one. Shusui, that's you.

SPEAKER_07

I mean, is that me?

SPEAKER_02

Not Why don't you tell me the story of how you came to Yuping?

SPEAKER_04

What makes you so curious? I don't mind telling you, but I want to know why you want to know.

SPEAKER_02

Oh dearie, I'm just a poor old grandma who don't get enough visitors.

SPEAKER_04

Alrighty, I'll tell you very quickly. I come from a village that I heard where bards sing tunes the whole day long. It's a beautiful village where people harmonize and sing. But I had to flee my village as a child, and so I'm in Upay here looking for remnants of it.

SPEAKER_02

Huh. I remember hearing of such a village. I think I have a map of it at home.

SPEAKER_04

You have a map of my home village?

SPEAKER_02

If it's the one you're speaking of, the village where everyone is always singing and dancing, then yes, I think I do.

SPEAKER_07

I know it's waknu and I go. Is it how does she know about that? You didn't mention that.

SPEAKER_04

Okay. W where where could I find this where where could we go to get this map?

SPEAKER_00

Here.

SPEAKER_02

You can follow me. It'll be at my house. I mean, I don't have any use for this map. Might as well give it to you.

SPEAKER_04

I think she I think we have to prioritize saving Tossi.

SPEAKER_00

Who's Tossi?

SPEAKER_04

Our friend who needs help.

SPEAKER_00

What kind of help does she need?

SPEAKER_04

She's been cursed or somewhat. She can't heal, or she can't reawaken.

SPEAKER_07

I ask her. Do you know what day yesterday was? Do you know what happened yesterday?

SPEAKER_02

Wasn't it the day of the changing of the seasons? I'm sorry that your friend got injured on such a joyous day. And she goes into her like her um her pouch and just takes out like a what seems to be like a like a very nice sparkly orb. You see this here, Dairy? I think this here can heal your friend. Would you like it?

SPEAKER_04

What does it do?

SPEAKER_02

You said your friend couldn't heal or be reawoken. Likely she got cursed. This here is something I created to get rid of curses. I can trade it to you if you have something interesting on you.

SPEAKER_05

Uh I yell out. I'm sorry, grandma. What did you say your name was?

SPEAKER_02

Oh dairy. Shouldn't you introduce yourself first before you ask for mine? Oh, young Ling Sees that he has no manner.

SPEAKER_05

I'm Black Sky, that's Wagnu, that's just way. Now what's your name?

SPEAKER_02

And she kinda just kinda lings gets up slowly. You can call me Nati Poda. Just a wandering grandma.

SPEAKER_04

Alright, I have something to trade for that nice crisp nice ball you have there. This is a scroll. A scroll that you can't open, but a scroll that can teleport you anywhere near where you currently are. I'll trade you this for that orb.

SPEAKER_02

Go and run me a deception deception check.

SPEAKER_04

Okay five. Fourteen.

SPEAKER_02

Oh dearie, I don't want that. And he looks over she looks over at uh Shusui and Sky. The two of you have something very valuable that I wouldn't mind trading for. Oh.

SPEAKER_07

Can I do like a history check to see if I can recall any of the stories about the witch and the uh shaman?

SPEAKER_02

Yeah, go ahead and roll me a history check.

SPEAKER_07

Uh that's an 11th.

SPEAKER_02

11 total?

SPEAKER_07

Yeah.

SPEAKER_02

Uh the only stories that you can call is like a kind of like a story that like parents would tell the children, you know, like uh when you go into like the the forest or the jungle, and if you ever cross come across like a split path and you see a yellow and you see a darker road. Do not take the yellow road. And then you remember stories of like if you take that yellow road, that's where the the witch of the forest lives, which the witch of the jungle lives, and they'll eat kids and they'll eat like children's and stuff. So for it's just like stories that like a parent would tell the children the kids to like stay away from.

SPEAKER_06

Hmm.

SPEAKER_02

It's in time of the instance if your if your friend there is really cursed. I'm telling you the truth, Derry.

SPEAKER_07

I nudge Wagner and I go. How how'd your ritual go? Do you do you see anything? One of these roads is supposed to be yellow, I think. If it's hidden up, you you should be able to see it, right?

SPEAKER_04

I tried, but I couldn't notice any discernible difference. But earlier when I did use my spell, I also sensed the two items in your g on your on your guys' person, so the fact that she can do it too, it's pretty suspicious.

SPEAKER_05

I told you guys she knew I was trying to get into her head. I don't think a shaman would have such magical strength. I still say we just fireball her.

SPEAKER_07

That's a pretty risky move, but we are on it. The time we've been fighting. Yeah.

SPEAKER_03

Yeah.

SPEAKER_05

I mean it's not like she's just gonna let us leave, anyways.

SPEAKER_07

Well, we know she's not the healer, she's had a different name, so we just we don't have to fight her, we just have to decide whether or not we go the way she told us to go. Or if we go the other way.

SPEAKER_05

Okay. So how about this? If we just walk the opposite road uh she suggested, and let's see her reaction and if she'll follow us.

SPEAKER_07

Okay, that's fair.

SPEAKER_04

I like that. Okay. Sounds good. Same positions, right?

SPEAKER_05

Yeah.

SPEAKER_00

Kids these days just don't want to talk to the elders anymore, huh?

SPEAKER_02

She puts her orb back into her pouch. Well, I'll be here if you ever want to come back and trade. Okay, we'll be back.

SPEAKER_07

Yeah, and then I will just uh I will start heading in the opposite way that she directed us.

SPEAKER_02

You start you three of you start heading that way, uh anything else you're looking for or anything. Shusui will be leading you start heading the opposite way. You start going, and all the trees, the banyan tree that you left, it becomes like farther and farther, and the trees around you just kind of starts like curling in. Afterwards seems to be like 30 minutes, an hour, an hour thirty. You start to realize that maybe you guys went the wrong way. Go and rub me a survival check.

SPEAKER_04

I got an ad 20.

SPEAKER_02

Not you.

SPEAKER_04

Okay, sorry, sorry. I got too excited for that. I'm like, wait, hold on.

SPEAKER_02

That would have been nice that you were first. You're true, true.

SPEAKER_04

Oh, okay. Yes, nice.

SPEAKER_02

18 with 18, you yeah, you quickly realize like an hour and oh, this is not taking us anywhere. It just seems to be going and nothing seems to be changing. And then you let your group know, and you um decide to turn back. And you find yourself back where the Banyan tree is, and the grandma's still there.

SPEAKER_04

I told you to take the left why did you go right? We had other business to attend to on that side. But now that that's done with Yes. We'll continue.

SPEAKER_02

Go on then, Derry. I'll leave you to it.

SPEAKER_04

Alright. I think if if this side doesn't work, we fight her.

SPEAKER_07

Yeah, let's uh let's hurry though. We're kinda wasting some time. Yeah, yeah. So I will lead the way in the other direction.

SPEAKER_06

Mm-hmm.

SPEAKER_02

As you start going that way, Wagnu give me a constitution saving throw.

SPEAKER_04

I only got an eight.

SPEAKER_02

And as you the three of you pass by the grandma, as you guys uh head towards the opposite the direction she told you before. Uh Wagnu you're in your head. I wasn't sure before, but now I am. The spirit tree. Interesting.

SPEAKER_04

Did you guys say something to me?

SPEAKER_07

Huh?

SPEAKER_02

What?

SPEAKER_07

What are you talking about?

SPEAKER_04

Huh. Oh, not nothing. Sorry. I just thought I heard something.

SPEAKER_02

Everyone, who's leading this one?

SPEAKER_07

Yeah, I'm still leading.

SPEAKER_02

Okay, as as you get to that slide, right? Give me a insight check.

SPEAKER_07

Insight, okay. Ah, that's a seven. Oh no.

SPEAKER_02

Okay. It's good, it's good. Yeah, you guys just keep going that way then. Uh go ahead and survival check for me. Oh no, that'sn't that one.

SPEAKER_07

No.

SPEAKER_05

Damn. Damn.

SPEAKER_02

As you guys are heading and Shusui's leading um Wagnu and Black Sky. You're you're looking at Shusui and he seems to be a little bit confused. But you can tell that he doesn't want to let you guys know, you know, like he doesn't want to turn around and say, Oh, I I don't know where to go. But he's like, you can kind of like this body language is like, oh, I think this is the right way, but I'm not sure. I don't want to move.

SPEAKER_07

Why do my crits only half it out of combat?

SPEAKER_02

You guys just kinda keep walking straight for like an hour or so. And then you guys come across split paths. One yellow and then one darker.

SPEAKER_04

Cool. Well, you guys remember what the elder told us? Don't follow the yellow road. Are you guys are you guys okay to continue on?

SPEAKER_07

Yeah, but this is Yeah, I mean this five. I'm a little concerned things aren't because the the elder also told us not to trust everything we see. So are we sure there's no magic making the roads change color? Cause things have been really sus ever since we got into the jungle.

SPEAKER_04

That's true.

SPEAKER_05

How about this? We burn the jungle. If it's a real forest, it'll burn. And it'll it'll leave us a landmark.

SPEAKER_04

Hmm. Okay, I kinda see what you're saying. Maybe not the entire jungle.

SPEAKER_07

Suppose you put the fire up. Maybe we'll burn a tree.

SPEAKER_04

Yeah, yeah.

SPEAKER_05

Ah, one tree, two tree. What makes a difference? It's a forest.

SPEAKER_04

It's the time. Burning this whole jungle is gonna take a while.

SPEAKER_05

We are we're spending a lot of time on this trail, but it's just such a suggestion.

SPEAKER_04

That's true. I do think it's important what Shisui brought up though. We can't trust everything. Are you guys willing to split up?

SPEAKER_05

No. I don't think we should split up.

SPEAKER_07

We split up. Uh remember what happened last time?

SPEAKER_05

It was uh You're hearing voices in your head. I think Shishu is true. Shisui is probably lost. I'm a little antsy. I think we just stick together.

SPEAKER_04

Okay, do we follow the the non-yellow road then?

SPEAKER_05

Yeah. Why not? I'm just gonna I'm just gonna burn a tree.

unknown

Yeah.

SPEAKER_07

Because why not? Yeah. At least then we could uh look at the smoke and make sure we're not like going in a circle or anything.

SPEAKER_04

That's true. That's true.

SPEAKER_02

As you burn a tree, uh yeah, that tree burns. Uh Wag knew something inside of you. Like you start to

Fire and Sorrow

SPEAKER_02

feel like sadness in your heart from the action of this guy burning this tree.

SPEAKER_04

Poor tree. Are you Alright, let's just leave it at one tree, yeah? Are you okay, Wagnu? Yeah, I'm fine.

SPEAKER_05

You're you're tearing up.

SPEAKER_04

I don't know. Something about seeing the the trees burn, it hurts. Well we gotta make it worth it. If we're gonna burn a tree, it's gonna help us find the path, so let's carry on.

unknown

Okay.

SPEAKER_04

Yeah. I'm d I'm good for the non-yellow one right now.

SPEAKER_05

Yeah non-yellow one.

SPEAKER_04

Alright let's do it.

SPEAKER_02

You guys start taking that path as you guys are venturing through it you it's weird. It's that yellow path was so like you know like so luring it's so almost beautiful. So full of life. And this other path it's trees are dying there's like crows everywhere. But eventually with some time that starts to fade away and you start to see luscious green trees that are alive. You keep going and it starts to almost feel like Ethereum almost almost like you're not even in the same realm anymore. And then you see a figure by kind of like just kinda like laying on um what seems to be like a rock and it's like a little a little like a little pond there that glistens as the sun hits it. This figure gets up and she looks over towards you you see her like her long black hair just kinda over her shoulder. I was wondering when you would arrive you've come a long way I'm your how can I help you you see you hear this in your head but you don't see her her mouth moving. Hmm I go you were expecting us not in particular in your head still and she looks over to Wagnu into Black Sky but I can feel the presence of things you carry.

SPEAKER_04

I think I heard your voice before were you trying to contact me before what do you mean?

SPEAKER_07

I feel like I've heard you whispering in my mind about something very important to me elaborate I'll tell you but you're gonna have to help us with one of our friends she's very sick cursed I believe she starts walking towards the three of you now and she kinda just stares at you for a little bit all three of you and this time she opens her mouth to speak there's a darkness clinging to you someone is gravely hurt yes a child's life hangs in the balance we must not waste time I uh I say to her Can you help us uh we came across another elderly woman in the jungle uh I believe her name was uh Nati Boda do you know her I see that's why it took you so long to get here Nati Boda is the witch of the jungle I told you guys her only goal was to make you take a detour and it seems that she succeeded she shouldn't care about us or the village she doesn't it's all fun and games to her to see people get lost she gets joy from that she starts to head towards her her little pond it'll take a while before I can create this POTUS Make yourself comfortable for a little bit what are the three of you doing right now I uh I hand uh Black Sky GA shoulder pad and I ask uh do you mind taking a look at this? I've been meaning to get it examined but we've just been so busy on the road we finally have some time to kill maybe you can tell me more about it she swear you don't do that right now. What if she's not in the shaman Well if she's not then what are we at?

SPEAKER_05

Like there's nothing we can do besides wait You don't wanna confirm anything? I mean it did take us a while to get here and as easy as it was I I just don't know.

SPEAKER_02

We met two old grandmas we can't tell who's the shaman who's the witch well I figured you could look at it and if anything else Wagnu and myself would be on guard watching her many straight is this call all three of you here in your head you can rest easy you're safe here in my grove your her physique is that of like a mid twenty like early thirties but the the aura she emanates it's um you can tell like she's she's been around for a while.

SPEAKER_04

Can I go up and talk to her too okay I will come up to her and ask her about um Tossi. So I I tried to use my healing spells and although they somewhat had an effect they were all nullified by this curse. Have you ever seen something like that?

SPEAKER_02

The bliss of disaster that's the source of this curse. Well it's a dangerous one the bliss of disaster and do you know how to get rid of it I will create a POTUS that will aid in helping young Tosi but it will require more than just this her soul is being taken away and with each passing minute she gets farther. You see her kind of just like um making like a runic marks on the water Wagnu. The poetess I create here will allow those close to her or even you three to try and call her spirit back and if you succeed then she will awaken I see and you seem to be pretty knowledgeable on these magical artifacts or you know POTIS is are you do you know anything about a ball a shiny mystical ball? We were offered one by the lady we met earlier um the witch Nadi Boda I'm glad you didn't take it whatever it was it wouldn't have been good. Wognu is it in your head do you know what you carry inside of you No not entirely I waited so long to feel it breathe again it's a week but I can feel it in you I don't know why the tree trusted you but it sleeps in you must let it dream long enough to live if you die the tree dies Wow okay that's what can I do to keep it safe to help it dream but were you tasked with a quest by the tree at all and she looks towards she kinda turns ahead she looks towards Black Sky the man over there I can feel the wind's artifact the wind's hope. If that's true then it's the water elemental artifact that you're looking for next you can feel that from him I can feel things but my power is growing weaker by the day I'm not even able to leave my grove anymore.

SPEAKER_04

We only met one other person who knew what Black Sky had on him and so I'm trusting you when you say that the water element is what we need next. But where do we find this?

SPEAKER_02

See she's um she kinda like starts to bring some water from her pond up and makes it into like a little spare and Shusui you are in your mind Shusui can you put some incense around and light them up please I grab the incense from the pouch and I start moving the saying the And she turns towards you Wagnew in order to restore the spirit tree it needs its elements the elemental fragments wind, water, earth and fire.

SPEAKER_05

You have the wind and the water one is the closest one next after you save Tazi return here and I'll do my best to take you to the entrance that sounds like a deal what are the two of you guys doing Sky and Shusui um so while Wagner was talking to Shaman Yur I I did what uh Shisui asked of me to check out Lergia's what was it his sh shoulder patch? What did you want me to do, Shisui?

SPEAKER_07

Uh just take a look at it because I I'm pretty sure it's magical I just don't know like the details cause I can't use magic you have any uh spells to do that?

SPEAKER_05

I don't I tell you know what Shisui maybe we'll have Wagnu check it out he can detect magic with his bard abilities but what I could do is I have this pull up my wooden fragment and I just draw them close to each other. Yeah there might be some connection uh GA did have both of them for a while I will try to attune the one fragment and other GA's shoulder patch in both of my hands.

SPEAKER_02

Um as you hold the two together you don't get like any um you don't feel any but you do notice that uh Shaman Mir is like looking toward the two of you now and then you hear in your head um Shusui that Pat of his worn and chipped yet he never let it go I've seen him in my dreams he was the last holder of that wind elemental that you have there now come closer Shusui I grabbed the shoulder pad and I just kinda walk closer to this pad wasn't just an armor. It's something known as Ariam a piece of Ariyama who once fought for Yuping before the critten scene before silence fell on their name. Why don't you put it on? It can't hurt it so I just gotta strap it onto my shoulder as you put it on you you start to hear like whispers in your he in your head um it it seems to be coming from the shoulder pad and then you hear it from Shaman year a Riem is not a weapon in the usual sense. It is what remains when a Riema dies and their crystal still poses with purpose this one GA never spoke its name and perhaps that's why it never awakened fully now you hold it but I'm afraid even this is past my knowledge. Sky what are you doing? Um well since we just walked off I'm gonna just sit down meditate and attune the wind artifact go ahead and roll me the D20 Alright bless 17 let's go let's go 17 whoa okay as you're attuning and at this point all eyes are on you Wagnew and Shusui you feel like wind blowing before it was just nothing in this grove and all of a sudden like a like wind starts blowing towards you guys and then you see that it kind of goes towards uh black sky shaman year also turns around to look and at this point she's all she also completes her um her rich her ritual to come to make the poetist black sky as you're attuning to this the fragment before it was nothing and then it became heavy and it became heavier as if it was being pressured by something now it's like it feels like like a storm it feels like it's holding like so much tension so much pressure between your fingers yet it's weightless at the same time. With every success the wind elemental fragment becomes heavier not because it resists you but because it finally believes you're strong enough to bear it.

SPEAKER_05

It was never weightless it just didn't trust you yet how do you feel right now I am in shock because I feel s the spiritual energy in the tips of my finger and the wind blowing but I don't really know how to process this.

SPEAKER_02

at this moment the wind fragment at which you're holding it almost feels like it can't be parted from you. When he was medit when he was attuning to you see Black Sky kinda like um floating in the air for a little bit and he just comes back down. No like physical changes or anything but you can feel you can tell that like the wind around him the his like his his aura his just something about him feels different.

SPEAKER_07

He's got aura wind aura yeah he's attuned to it so uh hopefully he'll become as strong as she was GA did kind of record shit thanks thanks uh Shaman Yur comes and she kind of like puts the um the portus in front of you if the spirit tree believes in the three of you then I will also believe in each and every one of you Wagnu isn't the spirit tree and you something like that yeah she turns towards Wagnu.

SPEAKER_02

You carry a part of it she hands over the POTUS to like in front of the three of you um either one of you can decide to take it I'll take it you must hurry you've been here long enough and Tossi needs your help now. You're right once you're done then come back yes alright be safe what are you guys doing I'm ready to go back we should hurry yeah it takes you a little while you try to remember everything by memory you do eventually make your way back. At this point it's um the sun is setting now and the three of you rush back as fast as you can because there wasn't a time limit that was given to you. You just know that you had to hurry you get back and you hear cries coming from Elderchilla's house. The three of you rush there open the door and everyone is gathered around and Tossi looks horrible. Like before there wasn't any noticeable like markings or anything but now like her body is like marked with like almost like a black icher. What are you guys doing?

SPEAKER_04

Alright get back get back we just got back from seeing the shaman give me some room see what I'll approach her I'll approach Tasi with the POTUS and before I like give it to her so she can drink or pour it for her I'll just like before I give it to her I'll just take a look at her and see like what I notice she is like drenched in sweat mumbling like a some language some word that you don't know uh there's like markings all over her body now and just by looking at her you know it's bad.

SPEAKER_02

Have this and I'll give her the vial uh she drinks the vial okay for this part it needs to be three success you guys have to pretty much call her spirit back at this point. The POLTU just allows you to get that chance to do it. You guys tell me how you're doing this and depending on how you're doing it I can either raise or lower the DC.

SPEAKER_04

I'll go first yeah and if you guys don't want to do it you guys can help the NPCs do it if you want I'll go first I'll play the same tune on my loot that uh they were playing during the wind festival that the other musicians are playing and I'll try to I'll just call her spirit back home like or try to call her back like Tulsi if you can hear this song the song of your village find your way back here go and roll me a uh Arcana or religion check?

SPEAKER_01

Or actually cause you're doing that roll me a uh performance check.

SPEAKER_05

Oh okay perfect oh it's 23 let's go easy uh as you're playing your loot you because you administer the portist to her um her body glows a little bit who wants to go next uh I will go next I will actually cast uh my spell suggestion you suggest a course of activity describing no more than 25 words to one creature you can see within range that can hear and understand you the suggestion must sound achievable and not involve anything that would obviously deal damage to the target or its its allies.

SPEAKER_02

And then it says the target must succeed on a wisdom saving throw or have the charge condition for the duration or until you or your allies deal the damage but I think that's just in battle but I think I could still use suggestion right you want to use it pretty much to suggest her so to come back yeah right yeah yeah go ahead and um go ahead and you're using it and go ahead and roll me your Oh my god I roll the Nat 1 bro my god Bro get so many of those black sky you start to you start to cast suggestion and you start to try to call back tossy spirit and for some reason when you start to use your magic the icher and the black markings on her body reacts to you and it gets worse.

SPEAKER_07

Oh man who's next I uh I recall how she uh shielded my dog so I'm thinking that maybe I could use my dog to try and help her out because she seems to have some connection with my dog so I kinda go and pick him up and kinda put uh him next to her and try and like talk to her and be like you protected my dog now let me and my dog try to repay you try to bring you back go and roll me a either persuasion or for you a religion check if you want.

SPEAKER_02

Actually have a bonus to persuasion so I'll do that uh 14 As you do that you you see the markings that had reacted when Black Sky tried starts to kind of subside a little bit she comes up to Tossi and he just starts he he just wipes away his tears like he's trying to be strong. Please Tossie wake up don't leave me I promise I'll get you a dog too you have to wake up I'm gonna roll the last one okay I'm running for chi so let's see how it goes let's go tossy starts to the Icker starts to um like the marking starts to kind of like just take control of her body she starts to kind of gasp for ear all of a sudden she starts to cough her eyes are starting to open but very weak and she sees the person on top of her brother and she just like starts bawling tossy and hugs her villager starts cheering they s one by one they kind of come up to each of you uh they think you what are the three of you guys doing right now I'm just happy I'm still playing on my loot I'm just like oh yeah yeah she's away I I look over to Wagnu and I ask him you should try healing her again see if it works this time good idea use my last bell slot to cast cure

The Race Back

SPEAKER_02

wounds cure wounds okay yeah go ahead and roll the dice so seven plus seven plus four so it's eighteen yeah she she looks way better now she instantly like gets off the table that she was on and she just kinda like starts jumping around and then uh at this point also Shusui's dog like wakes up and starts barking around and then Tassie's like this is your dog mister as she turns to Shusui Yes uh thank you for trying to protect him does it does it have a name uh I haven't decided on one yet can you think of one right now I just feel weird calling him dog the whole night if you want I can name him for you yeah I I'm sure he'd be happy to be named by someone who saved him I can't find the name that I was thinking of but whatever try she looks at the dog hmm white fur how about frost he's white and uh it was snowy where I found him yeah he starts like barking like super happy he finally has a name now after five episodes uh the villagers are like super joyous the night comes to a close and morning comes if all that happened just a few days not even a few days just two days the three this third day you guys been here but for some reason it seems that trouble follows the three of you yet you guys always find a way to resolve it you start going to the shop and you find chi there and you ask for a rapier and he just gives it to you he goes it if there's anything else you need please uh just ask if I have it I'll I'll give it to you I uh no this this is more than enough it's it'll it will serve me well and uh the days to come thank you thank you Shisui and with that you guys start heading back towards Shaman Yur is there any question you want to ask her before she leaves you to your next destination I ask Shaman Yur if she was the same year that I saw in uh Elder G Ace Memories I don't mean to disappoint you but that that wasn't me but it was that as if I was living through her at times thank you Shaman Yir. That's all I wanted to ask as you guys are kind of like making your way towards uh where she's leading you um you have done a great kindness not only to Tassi but to this land the spirits watch with eyes open now and as you step outside the grove finally there is a place the spirits want you to see here where the water guardian slumbers Zudrigan falls you see you feel as if like the the air around you starts to grow cooler you get like whiffs of like the scent of moss and like river mist you see a wide basin of water that glistens under a shaft of pale blue light and two twin waterfalls tumbling from the cliffs above. The water below churns but never overflows and it's surrounded by like smooth stones and blooming lilies. Shamyeur stops where she's at I can't go any farther than this but I wish you luck.

SPEAKER_05

Before you leave I ask her are you restricted to the growth Shamanir?

SPEAKER_02

Not necessarily but the farther away I go from it the weaker I become and with the spirit tree in the state that's then I don't have the power to leave.

SPEAKER_04

And you knew the last holder of the wind elemental artifact right I knew of him do you know anything about who or what's holding this water artifact?

SPEAKER_02

Its name is Tili.

SPEAKER_07

I ask um do you have anything that can help us or anything you can teach us so that should we ever come across someone like the witch in the forest that we aren't uh enchanted or misled by them or their magic?

SPEAKER_02

Right as you say that she um takes her hand out and she kinda like it's almost like she plucks something from like no from nothing and like a thread comes out. Uh it's like a red thread and she hands it to you this is what we call a spirit thread. If you're ever unsure of where you need to go then burn this thread and it'll show you the way but only once.

SPEAKER_07

Uh thank you I will uh make sure we use it when only when we truly need it.

SPEAKER_02

You guys Start heading toward the waterfall. Zoodrigan fall. Give me a um an insight check. Not to read someone, but to see if your own spirit can pick up something. Ooh, nice.

SPEAKER_04

Nice. Seventeen for me.

SPEAKER_05

Eighteen.

SPEAKER_07

Eight. I'm just rolling poorly. I got the one nat twenty, and then everything's been downhill since.

SPEAKER_05

At least you didn't hit like consecutive nat ones like me.

SPEAKER_02

Shusui, you're leading the way, and Sky and Wagnu. Because you both carry something that helps you react to the water element. You start to hear the name Telai. Reverberating through the stones themselves. It feels like almost familiar. It's a a weird feeling in your chest. As if whatever this guardian or whoever it is, it knows you're coming. And that's where we're gonna end for the fifth session. Ah Bad. That's tight, that's tight. So who's gonna be water? I wonder.

unknown

Dude.

SPEAKER_03

Let's see.

SPEAKER_07

Frost, you can have water, you can be part of the group.

SPEAKER_02

Give it to the dog, yeah, for sure.